
Ghost Chaser (shown on the title screen as Frank Cohen's Ghost Chaser) is a platform game designed by Frank Cohen and published in 1984 by Artworx for the Atari 8-bit family and Commodore 64 home computers. U.S. Gold published the game in Europe.
Plot[]
In Ghost Chaser the player's task is to go through all sixteen chambers of the haunted mansion in order to find the way to the treasure chamber. Some rooms are locked, so the player must find a key to them, and sometimes a key is needed to leave the room they just entered.
In this mission, the player is hindered by various ghosts, which in addition to conventional shapes can also take the form of drops, fireflies, birds or razor blades (the latter kill on the spot). Falling from a great height or through a trap door is also fatal. To avoid encounters with ghosts, the player can jump, crouch, and while on the pipe can pull up his legs.
In the game, the player will also encounter a teleport in a closet, a painting looking back at the player, or skeletons rising from their graves. In addition to the keys, there are also stones to collect, which the player can throw at the ghosts to get rid of them for a while.