Castlevania (also referred to as Castlevania 64) is a 1999 action-adventure video game developed by Konami's Kobe branch for the Nintendo 64 video game console. An expanded version of the game, Castlevania: Legacy of Darkness, was released later in the same year.
Castlevania is the first 3D game in the Castlevania series. The player selects one of the game's protagonists to control: Carrie Fernandez, a young orphan gifted with magic powers, or Reinhardt Schneider, the whip-wielding heir to the Belmont clan (the series' recurring protagonists). Carrie and Reinhardt set out on a quest to stop Count Dracula's impending return to power after a century of dormancy. The characters travel to and explore Dracula's grand estate in their mission to defeat the count and his horde of undead minions.
Count Dracula reawakens in 1852, after nearly a hundred years of enforced slumber, as a result of humankind's descent into vice and wickedness. Two young heroes sense his return: Carrie Fernandez, a girl gifted with magic powers, and Reinhardt Schneider, heir to the ancient Belmont clan of vampire hunters. The two set out to storm the Count's castle in the Transylvanian province of Wallachia and vanquish him.
As they penetrate the castle walls, an aristocratic vampire appears to warn Carrie and Reinhardt that "all who oppose the Dark Lord will die". The two then come upon a decrepit villa, where they meet the elderly vampire hunter Charles Vincent, beautiful yet unwilling vampire Rosa, demonic salesman Renon and young boy Malus. Beneath the estate's maze garden lies a subterranean path to the castle's center, where Dracula's servants (Actrise and Death) attempt to waylay the heroes by pitting them in battle against their loved ones (the Fernandez warrior and Rosa).
Carrie kills her vampirized kin while Reinhardt beats Rosa in combat. The heroes then climb several of the castle's towers before confronting Actrise and Death atop the Room of Clocks. With their defeat, the heroes climb the Clock Tower to the Castle Keep.
If the hero took sixteen or more "in-game" days to reach the second chamber on the stairs to the Castle Keep, Vincent will have arrived before them, been defeated by the aristocratic vampire assumed to be Dracula and turned into a vampire (thus triggering the bad ending). The hero will then have to battle Vincent. Without Vincent's later intercession, the hero will not discover that Malus was indeed Dracula reincarnate – not simply possessed by him – and receive one of the bad endings in which the hero rescues the boy.
If the player took fifteen or fewer days to reach the second chamber on the stairs to the Castle Keep, they will arrive before Charles Vincent (thus triggering the good ending). After fighting the vampire disguised as Dracula, they will battle Malus, who transforms into an adult. After his defeat atop the Clock Tower, Malus will regain the form of a child. Attempting to dupe the hero, he will pretend to have no recollection of the battle, but Vincent will arrive and douse the boy with holy water. Vincent explains that Malus was not possessed, but was in fact Dracula reincarnate. Malus then transports the hero to an alternate realm to battle his true form, a centipedal dragon. After Dracula's defeat the player will receive one of the good endings: in Carrie's ending, she places a nosegay on her stepmother's grave. In Reinhardt's ending, Rosa, who sacrificed herself for him atop the Room of Clocks, is revived and her humanity restored.